Monday, July 15th, 2013 at 9:33 am by ba3 — Category: Demo News
Imagine that you are a developer who wishes to create a new mapping app on both Android and iOS. If you go with the native APIs, you will start with Mapkit on iOS using the maps that Apple provides. Mapkit does work for simple apps, but if you do anything demanding your app will be sluggish for your users. Then you will try to duplicate that same functionality as best you can using the completely different Android mapping API, where you use the maps Google provides. The user experience is completely different on the two platforms.
With the high-performance Altus Mapping Engine from BA3, developers now have a new paradigm. You can use the same mapping engine on both platforms and you can choose your own base maps that are identical on both platforms. You might get your maps in the form of tiles from MapQuest, Mapbox, WMS or a MBTiles file. You might have your own aerial photography, or vector maps derived from OSM data or your own sources. In addition, your new mapping app will have incredible performance and capabilities unheard of in Mapkit - things like terrain, millions of markers, vector and polygon overlays, etc.
If you have questions about Altus products and services, the demonstration code or licensing, please contact us at: [email protected]. Also, any feedback, comments or suggestions that you have are always greatly appreciated.