In this example, the code creates 400 spheres by default. Try panning, shift-panning and zooming to see how Altus performs. If you look at the code in the add3DModels function, you can change the X and Y loops to increase or decrease the number of models created. Remember that the main constraint is the power of the CPU and graphics card you use to run Altus.
Maps: © Mapbox © OpenStreetMap
AltusMappingEngine Web v2.0.ut.2153.g60764257e master
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