AltusUnified Namespace
 
Classes
  ClassDescription
AltusMath
AnimatedCircle
AnimationManager
Manages animations.
Atmospherics
Controls the atmospheric and lighting systems
BinaryBlob
Represents binary data of some given size.
BoundingBox
BoundingRange
Camera
A virtual camera that controls how the map is viewed.
ClassicCameraModifier
Modifies camera behavior.
ClassicGestureReceiver
ClassicInputHandler
ClusteredMarkerMap
Represents a Map
Color
Represents a color.
ColorBar
Diagnostics
DynamicExtrudedPolygon
Represents a dynamic 2D polygon, extruded into 3D using a min and max altitude.
DynamicLine
Represents a 2D dynamic line.
DynamicLine3D
Represents a 3D dynamic line.
DynamicMarker
Conveys information about a marker that will have its attributes updated frequently.
DynamicMarkerMap
Represents a Map
DynamicPolygon
Represents a dynamic 2D polygon.
DynamicPolygon3D
Represents a dynamic 3D polygon.
DynamicShape
Represents a dynamic shape.
DynamicVectorMap
Represents a map of dynamic vector data.
DynamicVectorMarkerMap
Represents a map of vector markers.
ExtendibleGestureReceiver
ExtendibleRawInputHandler
ExtrudedPolygon
Framerate
FreeAxisInputHandler
GeoBoundingBox
GeographicPosition
GeographicPosition2D
Represents a two dimensional location using latitude and longitude.
GeometryGroup
GestureInputHandler
HitTesting
IExtendibleLongPressDelegate
IExtendibleMarkerMapDelegate
IExtendibleSceneDelegate
IExtendibleTileProvider
IExtendibleVectorMapDelegate
IGestureReceiver
ILongPressDelegate
Image
IMarkerMapDelegate
InputEventManager
InstancedModel
InternetTileProvider
IResourceManager
ISceneDelegate
ITileLoader
ITileProvider
ITimerListener
IVectorMapDelegate
LineSegmentHit
Represents a "hit" or "tap" or "click" on a vector line.
LineStyle
Expresses style for a line.
LoadingInstructions
LongPressGestureReceiver
LongPressInputHandler
Map
Represents a Map
MapDesc
MapView
Marker
MarkerData
MarkerHit
Information about a marker the user has tapped or clicked on.
MarkerImageInfo
MarkerMap
Represents a Map
MarkerResource
mat4d
mat4f
Mesh
Model
ModelMap
Represents a Map
ModelVertex
MultiGestureEvent
Orientation
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PackageMap
Represents a Map
PackageTerrainMap
Represents a Map
PointSet
PointSet3d
Polar
Polygon
PolygonHit
Represents hit detection on a polygon.
PolygonStyle
Expresses style for a polygon.
quatd
Converts radians to degrees.
RawInputHandler
Scene
The main rendering component and container of other objects.
Screen
Represents the screen.
ScreenSpacePercentagePoint
Sphere
Performs a slerp
Texture
TileId
TileResult
Timer
TimeStamp
Transform
TriangleSet3d
Uint64_LowHigh
vec2d
vec2f
vec2i
vec3d
vec3f
vec4d
vec4f
VectorGeometryHit
Represents a "hit" or "click" or "tap" on a 2D line or polygon.
VectorMap
Represents a map of vector data.
VectorMapBase
Represents a map of vector data.
VertexHit
Represents a "hit" or "click" or "tap" on a 2D line or polygon.
VirtualMap
Represents a Map
WeatherGridMap
Represents a Map
Structures
Enumerations
  EnumerationDescription
AtmosphericsLightingType
AtmosphericsLocationType
BooleanState
Buttonstate
EventType
FramerateRateType
FreeAxisInputHandlerRotationType
GestureInputHandlerInputSource
GestureInputHandlerMultitouchState
ImageFormat
Describes the pixel format of an image.
IResourceManagerPriority
ISceneDelegateRenderEventFlags
Keycode
Keymod
LongPressGestureReceiverLongPressState
MapDescContentType
MapDescMapFormat
MapDescMarkerImageLoadingStrategy
MapDescStorageType
MapDescStreamType
MapDescTargetImageFormat
MapDescVectorWindingOrder
MapType
Conveys a map type.
MarkerRotationType
Scancode
ShapeType
TextureMagFilter
TileIdNeighbor
TileIdTreeRegion
TileProviderResponse
VectorGeometryHitType